
Those are perhaps the two most important ingredients for a successful VR game. They need to do particularly good marketing (which doesn’t mean expensive) to attract the attention of potential players. Still, the market is difficult: studios need to have an excellent concept that takes advantage of virtual reality. Of course, this is as wrong as it is one-sided – there are already several financial success stories for VR games and VR apps, including the Quest platform.


VR games seem to be the unloved stepchildren of the gaming industry: At first glance, they don’t promise enough profit to be seriously considered as an option for new projects.
